| # | Air Date | Episode Name | Watched? |
|---|---|---|---|
| E1 | Nov 08, 2025 | ||
| E2 | Nov 15, 2025 | ||
| E3 | Nov 23, 2025 | ||
| E4 | Nov 29, 2025 | ||
| E5 | Dec 11, 2025 | ||
| E6 | Dec 16, 2025 | ||
| E7 | Jan 02, 2026 | ||
| E8 | Jan 09, 2026 | ||
| E9 | Jan 17, 2026 | ||
| E10 | Feb 10, 2026 | ||
| E11 | Feb 26, 2026 | ||
| E12 | Mar 06, 2026 | ||
| E13 | Mar 15, 2026 | ||
| E14 | Mar 31, 2026 |
Hermitcraft [Grian] operates on the Charles Batchelor timeline, where creative readiness supersedes broadcast schedules. Since joining in Season 6, Grian has redefined the series by prioritizing narrative arcs and architectural marvels over the traditional daily upload grind found in gaming content. This approach introduces inherent volatility into the release cycle, as complex redstone collaborations or massive building projects require significant extra labor.
Longtime viewers recognize that silence often precedes a major server event or a revolutionary prank. By trading the comfort of a rigid schedule for the excitement of cinematic storytelling, Grian maintains a high production value that prevents viewer fatigue. This deliberate pacing ensures that every notification remains significant.